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AI video model
Coming soon

Wan Animate 2

Wan Animate 2 is currently marked Coming Soon in the public source Market with only a Video to Video directory label. Its public page presents a character-animation direction, but generation, uploads, pricing, and API parameters are not enabled here.

View available models

Examples

Cinematic scene

15-second cinematic action sequence inside a submerged cyberpunk district partially flooded beneath a megacity, neon reflections rippling across dark water, giant ventilation fans spinning overhead. 0.0–3.0s: Camera glides inches above flooded streets as a female smuggler races through waist-deep water carrying a glowing data core. 3.0–6.0s: A biomechanical hunter drops from overhead pipes into the water behind her, sending waves crashing against abandoned storefronts. 6.0–9.0s: Violent fight erupts inside the flooded alleyway, electrified weapons illuminating the water while sparks reflect across submerged neon signs. 9.0–12.0s: Tight brutal combat across sinking platforms and flickering industrial corridors while floodgates begin collapsing around them. 12.0–15.0s: Wide pull-back reveals the entire underground district flooding beneath the gigantic city above.

Cinematic scene

Create a hyper-realistic cinematic fantasy battle in a dark, mist-covered ancient conifer forest. SCENE: A gigantic serpentine Eastern dragon with deep teal-green scales emerges through thick mountain fog. The dragon has a long muscular snake-like body, layered scales, sharp dorsal spines, large curved horns, flowing whiskers, a fierce animalistic face, glowing intense eyes, long claws, and a powerful flexible neck. Its scales have subtle blue-green highlights and wet realistic texture. Opposing it is a huge mythical tiger-like beast with thick fur patterned in unusual orange, black, teal, and cream markings. The creature is muscular and powerful, with large paws, sharp claws, prominent fangs, and an aggressive expression. ENVIRONMENT: A gloomy mountainous woodland covered in dense fog and low clouds. Tall dark evergreen trees surround a damaged clearing. Broken branches, rocks, scattered debris and small glowing embers cover the ground. Distant mountains are barely visible through the mist. The atmosphere feels ancient, dangerous and epic. ACTION / SHOT SEQUENCE: 0–2 seconds: Start with an extreme close-up of the enormous dragon's long scaled body and neck moving rapidly through the fog. The camera follows alongside and slightly behind the dragon as it descends toward the forest floor. Fog flows around its body, emphasizing its enormous scale. 2–3.5 seconds: Transition into a dramatic high-angle aerial shot. The dragon coils through the clearing while the tiger-like beast stands below. The camera rapidly pushes downward toward both creatures, revealing the battlefield and their relative scale. 3.5–5 seconds: The dragon suddenly lunges toward the beast. The tiger-like creature rises and attacks at the same time. Their bodies collide violently. Capture the impact with a low-angle cinematic camera, flying debris, dust, fog and small pieces of broken vegetation being thrown into the air. 5–7 seconds: The two creatures violently struggle. The dragon coils its enormous body around the battlefield while the tiger-like beast twists and fights back. The camera moves laterally with their movement, creating strong parallax between foreground creatures and the distant forest. Around 7 seconds: The dragon violently throws the tiger-like creature through the air. Show the beast being launched upward and away while rotating naturally in midair. The dragon's head follows the movement aggressively. Use a wide cinematic shot to emphasize the distance and enormous scale. 7–9 seconds: The camera settles behind the dragon as it watches the beast in the distance. The dragon slowly raises its enormous head and neck. Fog moves between the camera and the creatures. The forest becomes visible behind them. 9–11 seconds: Slow cinematic push-in toward the dragon's face. Its horns, whiskers, individual scales and facial details become clearly visible. The dragon turns slightly toward the camera, breathing heavily, with an intimidating expression. 11–13.3 seconds: Extreme close-up of the dragon's head. It opens its enormous mouth and releases a powerful roar. Show realistic teeth, tongue, gums, saliva, moving whiskers and detailed facial scales. The camera subtly shakes from the force of the roar while fog and dust move around its head. CAMERA: Epic Hollywood fantasy cinematography, dynamic handheld movement during combat, smooth aerial camera movements, low-angle shots emphasizing scale, rapid tracking shots during impacts, gradual slow push-in for the final close-up, realistic depth of field, strong foreground/background separation, natural motion blur. LIGHTING: Overcast stormy daylight, cold gray-blue ambient light, soft diffused lighting through thick clouds and fog, subtle highlights on wet dragon scales, darker shadows underneath the creatures, tiny warm embers in the distant background for contrast.

Cinematic scene

Ultra realistic cinematic live-action film, grounded realism, believable acting, cinematic handheld camera, cozy Korean apartment atmosphere, realistic room lighting, shallow depth of field, subtle film grain, immersive creator-energy pacing. DURATION: 15 seconds VIDEO FLOW: [0:00 - 0:03] Medium shot. A young woman sits alone on a sofa at night inside a cozy apartment. Warm ambient lamp lighting. She casually scrolls on her phone while thinking. The camera slowly pushes closer with subtle handheld movement. Soft apartment ambience. She looks tired but focused. Suddenly she gets an idea. A tiny glowing lightbulb icon briefly appears above her head. Her eyes widen slightly with inspiration. Immediate hard-cut transition into an intense cinematic montage. --- [0:03 - 0:11] EXTREMELY FAST CINEMATIC MONTAGE. Very high-energy editing with MANY QUICK CUTS every 0.2–0.6 seconds. Dynamic handheld camera movement. Rapid montage sequence: standing up quickly from sofa grabbing laptop charger rushing through hallway opening bedroom door fast entering dark room desk chair sliding backward sitting down quickly monitor turning on keyboard lights glowing aggressive typing close-up side profile lit by monitor glow close-up of focused eyes mouse clicking rapidly browser tabs changing quickly generated images appearing on monitor grabbing snack from desk quickly eating snack while staring at screen drinking from cup typing even faster over-the-shoulder typing shot fingers smashing keyboard rapidly monitor reflections in eyes messy creator workspace atmosphere fast breathing exhausted but obsessed creator energy monitor windows multiplying rapidly autofocus shifting between hands and face close-up of tired blinking eyes camera whip pans between monitor and keyboard realistic chair movement hoodie and hair naturally moving during motion intense late-night creative workflow energy Use: aggressive quick cuts motion blur transitions whip pan transitions speed ramping realistic handheld shake autofocus shifting cinematic camera repositioning immersive editing rhythm The montage should feel exciting, chaotic, productive, obsessive, and emotionally immersive like a creator becoming fully locked in. --- [0:11 - 0:12] Suddenly the montage pacing completely stops. Silence. Normal pacing instantly returns. A simple fictional popup notification appears on the monitor: "VIDEO GAGAL DIBUAT" Simple fictional interface only. No real platform branding. No moderation warning UI. Her typing immediately stops. --- [0:12 - 0:15] Extreme close-up. Monitor glow illuminates her face. She slowly leans closer toward the screen trying to read carefully. Confusion turns into visible disappointment. Her eyes lose energy. Natural frustrated breathing. She exhales heavily. Then slowly leans backward into the chair in emotional exhaustion. Tired creator energy. Quietly, disappointed: "Ohh come on..." No comedy. No laughing. No exaggerated acting. Ending should feel realistic, relatable, emotionally drained, and frustrating after the excitement of the montage. CINEMATIC DETAILS: realistic facial expressions believable acting natural typing motion realistic snack eating motion authentic cloth movement grounded lighting realistic monitor reflections immersive apartment ambience cinematic handheld realism no anime style no stylized CGI no exaggerated cartoon physics realistic Korean apartment interior subtle film grain shallow depth of field natural eye reflections cinematic live-action realism

Cinematic scene

Cinematic slow motion point of view shot on a bright sandy beach during golden hour. A fluffy white Samoyed dog sprints toward the camera across the wet sand. A neon pink frisbee flies directly toward the lens. The dog leaps gracefully into the air blocking the warm setting sun and catches the frisbee perfectly in its mouth just inches from the viewer. Immediately after the catch the dogs momentum causes it to crash heavily into the camera. The visual instantly shifts from smooth slow motion to real time chaotic tumbling. The camera spins violently showing heavy motion blur with rapid flashing glimpses of golden sand splashing turquoise ocean water and the operators bright yellow jacket. The camera finally lands on its back in the sand pointing straight up at a twilight sky with a few seagulls flying overhead. Photorealistic lighting perfect shadows ultra detailed fur textures and hyper realistic physics. The audio features atmospheric crashing waves transitioning into a sudden loud thud followed by upbeat comedic acoustic guitar music.

Cinematic scene

15-second cinematic action sequence on the exterior maintenance rails of a colossal orbital elevator stretching into the clouds, burning debris falling from the upper atmosphere, emergency lights flashing through storm clouds. Camera dives vertically down the elevator structure as a female gravity operative slides along magnetic rails using anti-gravity boots, sparks trailing behind her. A heavily armored mercenary descends from above attached to mechanical cables, smashing through maintenance drones while closing distance rapidly. Mid-air collision on a narrow exterior platform suspended thousands of meters above the planet. Slow-motion debris and lightning swirl around the locked combatants. Handheld combat along collapsing maintenance rails while massive chunks of burning wreckage fall past camera into the clouds below. Huge pull-back reveals the orbital elevator piercing through the atmosphere as explosions ripple upward along its surface.

Cinematic scene

15-second cinematic photorealistic video, vertical 9:16 aspect ratio, 8K resolution, real-life wildlife photography style, shallow depth of field, cold winter sunlight, realistic fur detail, natural camera movement, 24fps. CHARACTER SETUP: A young red fox and a curious snowy owl. BGM: Mysterious cinematic music smoothly transitioning into playful magical music from 00:00 to 00:15. SCENE DESCRIPTION: A peaceful snow-covered forest during early morning. A young red fox discovers a small wooden sled buried beneath fresh snow while a snowy owl watches from a low tree branch. 9-SHOT MOTION, VOICEOVER & SOUND EFFECTS TIMELINE: 00:00–00:01.6 — SHOT 1, LOW ANGLE: Red fox walks slowly through deep snow, leaving tiny paw prints. ACTION: Fox suddenly notices something under the snow. SFX: Soft cinematic pulse. 00:01.6–00:03.3 — SHOT 2, MEDIUM SHOT: Fox digs rapidly with both front paws. ACTION: Snow flies toward the camera. SFX: Quick playful percussion. 00:03.3–00:05.0 — SHOT 3, CLOSE-UP: A small wooden sled is revealed underneath the snow. ACTION: Fox tilts its head curiously. SFX: Magical chime. 00:05.0–00:06.6 — SHOT 4, EXTREME CLOSE-UP: Snowy owl watches from a branch above. ACTION: Owl slowly turns its head toward the sled. SFX: Soft mysterious whoosh. 00:06.6–00:08.3 — SHOT 5, MEDIUM SHOT: Fox grabs the sled rope with its mouth and starts pulling. ACTION: The sled slides behind the fox. SFX: Snow scraping sound. 00:08.3–00:10.0 — SHOT 6, WIDE SHOT: Fox accidentally steps onto the sled. ACTION: The sled suddenly starts sliding downhill. SFX: Fast comedic “WHOOSH!” 00:10.0–00:11.6 — SHOT 7, TRACKING SHOT: Fox rides down the snowy hill on the sled. ACTION: Ears flap in the wind while snow sprays behind. SFX: Playful adventure music. 00:11.6–00:13.3 — SHOT 8, CLOSE-UP: The snowy owl flies alongside the moving fox. ACTION: Fox looks up at the owl while continuing downhill. SFX: Wing flutter. 00:13.3–00:15.0 — SHOT 9, WIDE CINEMATIC SHOT: Fox reaches the bottom safely and jumps off the sled as the owl lands beside it. ACTION: Both animals look toward the snowy forest. SFX: Cheerful cinematic finale. NEGATIVE PROMPT: 3D animation, cartoon, Pixar style, anime, human, blood, injury, violence, fantasy creatures, unrealistic anatomy, artificial fur, static camera, text, watermark.

At a glance

Is this model right for you?

Character animation, motion transfer, multiple characters, and camera direction describe Wan Animate 2's public concept. The model is not currently available on this site, and no current price is shown.

What it does best
A future reference-video character-animation product; its listing is not an integrated workflow.
Who it is for
People tracking Wan Animate 2 or looking for a currently available motion-transfer alternative.
Why use it on Kyeo AI
Kyeo separates discovery from execution so marketing capabilities cannot be mistaken for callable support.

Highlights

The public source Market status is Coming Soon.
Video to Video is a directory label, not a runtime parameter.
Generation, uploads, billing, and API calls remain disabled.

Decision guide

Still deciding? Start with these key decision points.

You need motion transfer now
Review the verified boundaries of Wan 2.2 Animate Replace or Kling Motion Control.
You are waiting for Wan Animate 2
Use this page as a status reference and do not design production inputs from marketing copy.
You want to prepare an evaluation
Organize licensed character and reference videos, then wait for published formats and limits.

Real-world experience

A marketing page is not a runtime contract
Capability demonstrations do not prove field names, media limits, pricing, or a launch date.
Older contracts do not carry forward
Wan 2.2 Animate Move and Replace interfaces cannot be assigned to Wan Animate 2.

AI video model

Video to Video directory label

This is the only confirmed Market classification label.

Public character-animation positioning

Motion transfer and identity preservation are described publicly, not implemented here.

Non-callable status

The model is absent from selectors and creates no task or credit charge.

What to know first

Generation and uploads are unavailable.
No dedicated API fields or pricing can be verified.
Published capability descriptions do not mean the model can currently accept submissions on Kyeo.

Frequently asked questions

Related models

Still deciding? Take a quick look at these similar alternatives.

Wan Animate Replace

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Kling 3.0 motion-control

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Kling 2.6 motion-control

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Sources

Current public source directory and public product-page review: Confirms Coming Soon, Video to Video, and public positioning; not a runtime contract, price, or date.

Current public source directory and public product-page review

Confirms Coming Soon, Video to Video, and public positioning; not a runtime contract, price, or date.