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AI 视频模型
ByteDance
OmniHuman

OmniHuman 1.5

用一张人物、宠物或动漫主体图片配合音频,尝试让静态主体动起来。先准备清晰的主体图和合适的音频,再选择输出分辨率;快速模式可在处理速度与画面质量间作取舍。

输入方式
1 张图片+1 段音频
本站限制
暂不支持蒙版与主体选择
输出分辨率
720P/1080P
预扣费率
27 积分/音频秒
快速了解
  • 一张图片配一段音频,围绕声音内容创作视频。
  • 输出可选 720P 或 1080P,快速模式默认关闭。
  • 按音频时长估算预扣,成功后仍须满足结算条件。
  • 本站暂不支持蒙版或指定图片中的某个主体。

相关查询: OmniHuman 1.5 怎么用 · OmniHuman 1.5 多少钱 · OmniHuman 1.5 音频最长多少秒

示例

Cinematic scene

Mukbang ASMR Vlog CAMERA/LOOK: Handheld DV 16mm camcorder POV, held by CHASE (never visible on screen), occasionally propped for stability. Shaky, imperfect framing, delayed focus pulls, clumsy zooms, occasional face-cut-off selfie framing. Soft/blurry tape quality, faint noise, bloomy highlights, flickering auto-exposure, muted contrast, natural skin tones. STYLE: Mukbang x ASMR-lite. Quiet, minimal dialogue, whispered/soft-spoken lines only. Slow cuts, close framing, stillness. Ambient sound focus: chopsticks, sizzling, steam, soft chewing, quiet sighs. CHASE: Korean idol, 20s, long straight black hair, dewy skin, coral lips, big eyes, slim-curvy build. Cozy oversized hoodie/loungewear, minimal jewelry. Soft, relaxed energy; occasional glances/smiles at lens. SETTING: Dorm room at night, warm lamp light, small food table, camera angled to capture her + food, low ambient noise. STORYBOARD: (2s, propped, medium) Sits on floor cushion, adjusts camera, soft wave. "Hey guys... doing a quiet mukbang tonight." (2s, close insert) Steam off noodle bowl, chopsticks lift a bite — sizzle sound only. (2s, handheld, face track) Slow bite, eyes close, soft exhale. "Mmm... this is so good." (1.5s, macro, shallow DOF) Chopsticks lift another piece, steam/texture close-up — clink sound only. (2s, medium) Warm smile at lens, head tilt. "I need to order this again sometime." (2s, close/propped) Quiet sip, sets cup down, content sigh — ambient only. (1.5s, tight punch-in) Chin on hand, gazing at food. "This is my favorite part of the day." (2s, slow fade-out) Reaches to end recording, soft smile, hand blocks lens as it cuts. "Goodnight, everyone."

Cinematic scene

A cinematic 15-second luxury jewelry ad featuring a confident young woman in a sleek black silk off-shoulder dress standing in a softly lit, high-end marble and glass penthouse at golden hour. The camera starts with a close-up of her hands slowly adjusting a diamond tennis bracelet, light catching every facet. It then pans upward to reveal layered heavy diamond necklace, matching statement earrings, and multiple diamond rings sparkling subtly as she moves. Soft, elegant orchestral ambient music builds. The lighting is warm but controlled, with sharp reflections of city skyline bokeh in the background. She turns slightly toward the camera with a calm, powerful expression, not speaking. Slow-motion shot as she brushes her hair back, diamonds catching intense light flares. Final 3 seconds: extreme close-up of the jewelry set with brand space left clean for logo and tagline like “Timeless Brilliance. Infinite Glow.” Fade out on sparkling diamonds.

Cinematic scene

Create a 15 second, 16:9 realistic viral social media video that looks like authentic low resolution smartphone footage, not a polished film or AI generated scene. 0.0–8.6 seconds: A wide, elevated handheld smartphone shot from the top of a steep sandy hill overlooking a quiet natural pond. A long, bright blue plastic tarp has been laid down the entire slope like a homemade water slide, continuing all the way to the edge of the water. A shirtless, heavyset adult man wearing black knee length shorts lies flat on his stomach at the top of the wet tarp, facing downhill. Someone just outside the frame gives him a small push. He rapidly slides belly first down the slippery blue plastic, becoming smaller as he travels farther away. The phone camera remains near the top of the hill and follows him with a slightly shaky downward tilt and a subtle digital zoom. Show pale sand around the tarp, a parked white vehicle and two tiny people near the shoreline, calm grey-blue water, green marsh patches and thin trees in the distance. The man reaches the narrow final section of the tarp and shoots directly onto the surface of the pond without sinking. He unexpectedly skims across the water at high speed while still lying forward, producing two strong symmetrical trails of white spray and a long widening V shaped wake behind him. The moment should initially feel impressive, funny and believable, with realistic water physics, ripples and imperfect phone-camera focus. 8.6–9.3 seconds: Just as the man reaches the distant side of the pond, suddenly insert a crude, frightening jump-scare overlay directly in the center of the screen: a grotesque horror clown with messy orange red hair, pale cracked skin, an unnaturally wide mouth, sharp teeth and intensely glowing red eyes lunges rapidly toward the camera. The clown should appear abruptly and fill most of the frame, like an old internet prank video, with rough compositing and compressed visual quality rather than cinematic horror effects. 9.3–10.2 seconds: Hard cut to a separate handheld phone recording inside a small pink bedroom. A young woman with long straight dark hair, large clear eyeglasses and a light-colored floral dress sits casually on a bed, holding a blue smartphone close to her face as though she has just watched the waterslide video. Behind her is a pink decorated wall with hanging medals, small framed pictures, butterfly stickers and decorative writing; a pale curtain hangs on the right, and the room has a simple corrugated metal ceiling. Butterfly-print pillows are visible on the bed. The jump scare frightens her instantly. Her eyes widen, mouth opens, shoulders jerk upward, both arms fly into the air and the phone slips violently from her hands. She recoils and collapses backward against the pillows in an uncontrolled, genuinely startled reaction. Use strong natural motion blur, slight camera shake and awkward body movement. 10.2–15.0 seconds: Freeze the video on the funniest reaction frame: the woman leaning backward on the bed, mouth open, head tilted, one arm raised and the phone caught mid air beside her. Hold this exact frozen frame until the video ends, preserving the blurry compressed look of a reposted meme clip. Visual direction: Authentic amateur smartphone recording, ordinary daylight, slightly washed out colors, low bitrate, visible compression, inconsistent autofocus, mild motion blur, imperfect framing and natural handheld shake. Compose the outdoor action through the center of the horizontal 16:9 frame while showing additional pond, shoreline, sand and trees on both sides. Keep all people anatomically consistent before the jump scare. No cinematic grading, no dramatic camera orbit, no slow motion, no smooth drone movement, no subtitles, no captions, no logos, no watermark, no dialogue and no background music.

Cinematic scene

Main Subject : Young Korean woman, early 20s, oversized knit sweater over shorts, hair loose and wind-tossed, relaxed joyful expression, firelight glow on her face. Location : Quiet Korean beach during dusk, small bonfire setup. Driftwood logs as seats, dim string lights, waves faintly visible in background, sand dunes. No crowds, no commercial beach setup. Visual Style : Warm nostalgic realistic documentary tone, cozy firelit atmosphere, soft dusky lighting. Camera Style : 1990s VHS camcorder, handheld with warm firelight flicker affecting exposure, soft grain, muffled ambient mic. No stabilization. Timeline (15 sec, each slot = 2 compressed beats): 00:00–00:03 → She sits by the fire, then pokes it gently with a stick. 00:03–00:06 → She looks up at the camera saying "불 진짜 따뜻하다" ("The fire is really warm"), smiling. 00:06–00:09 → She hugs her knees, then watches sparks rise into the dark sky. 00:09–00:12 → She laughs at something off-camera, then says "너도 이리 와서 앉아" ("Come sit here too"). 00:12–00:15 → She smiles warmly at the camera, then looks back at the fire as it fades to black. Audio : Crackling fire, waves in distance, wind, faint laughter. Her dialogue as noted above. No music. Goal : A cozy, warm beach evening memory intimate, joyful, real.

Fashion portrait

Cinematic scene

1962 lost television horror anthology episode, authentic Victorian mansion ballroom at night, elegant aristocrats dancing beneath crystal chandeliers, candlelight, live orchestra, luxurious gothic atmosphere, Kodak 16mm film, analog television broadcast, subtle film grain, soft studio lighting, practical effects, psychological vampire horror, authentic 1960s cinematography, natural dialogue, approximately 15 seconds, 10 cinematic cuts Shot 1 (0.0s-1.5s) Wide shot. A grand ballroom filled with elegant guests dancing. A charming gentleman approaches a beautiful woman. Dialogue: Man: "May I have this dance?" Cut Shot 2 (1.5s-3.0s) Medium shot. They begin dancing together. Dialogue: Woman: "You're surprisingly cold." Man: "I've been cold for a very long time." Cut Shot 3 (3.0s-4.5s) Close-up of the man's smile. His teeth appear perfectly normal. Cut Shot 4 (4.5s-6.0s) Medium close-up while they continue dancing. Dialogue: Woman: "Where are you from?" Man: "A place people never leave." Cut Shot 5 (6.0s-7.5s) Close-up of the man's mouth as he smiles again. His canine teeth have become slightly longer than before, almost unnoticeable. Cut Shot 6 (7.5s-9.0s) The woman stares at him, confused. Dialogue: Woman: "Your teeth..." Man: "Do they frighten you?" Cut Shot 7 (9.0s-10.8s) Extreme close-up. His smile grows wider. His fangs visibly lengthen another few centimeters while she watches in horror. Cut Shot 8 (10.8s-12.3s) Wide shot. The orchestra stops. Every guest slowly turns toward them. Each guest smiles as their own vampire fangs begin growing. Cut Shot 9 (12.3s-13.8s) The woman backs away. Dialogue: Woman: "What are all of you?" Man: "Hungry." Cut Shot 10 (13.8s-15.0s) Close-up. His fangs extend to their full length as he leans toward her with a calm smile. The guests surround her. Film flicker, analog distortion, abrupt cut to black.

一句话了解

这个模型怎么样?

图片可用任意画幅,支持 JPEG/PNG/WebP;图片和音频各不超过 10 MiB,音频必须小于 60 秒。提示词可以留空,填写时最多 300 字符。先用较短素材查看结果,再决定是否调整图片或音频。

模型定位
以静态主体图配合音频,尝试制作角色说话短片。生成后需要检查口型、动作和主体表现。
适合谁用
人物讲解、虚拟角色对白,以及宠物或动漫主体的创意短片。先做试样,再判断素材是否合适。
本站使用说明
提交前核对素材要求和预计预扣;任务受理后先预扣积分。成功后确认状态与有效用量,且用量向上取整不超预扣,才退还差额。

关键参数一览

根据这些信息,判断模型是否适合你的任务。

图片格式
JPEG/PNG/WebP
音频时长
小于 60 秒
提示词
可留空,最多 300 字符
主体选择
本站暂未开放

它还叫什么

同一个模型在公开资料中可能有不同名称,这里整理相关称呼,方便查找和比较。

OmniHuman V1.5
OmniHuman 1.5 图片说话
OmniHuman 1.5 音频驱动视频

用户常见问题

从任务、输入条件和结果要求出发,整理选择模型时需要确认的问题。

OmniHuman 1.5 怎么用
OmniHuman 1.5 多少钱
OmniHuman 1.5 音频最长多少秒
OmniHuman 1.5 支持什么图片
OmniHuman 1.5 快速模式是什么

选型指南

根据输入素材、任务要求和积分成本,逐项确认模型是否适合。

1
从静态图片开始

已有清晰的人物或角色图时,再准备一段合适的音频,用本模型尝试驱动主体。

2
已有视频素材

如果创作起点是视频,可比较 Video Lip Sync 等口型同步路径,先确认各模型的输入要求与当前可用性。

3
先试较短音频

先检查主体表现、口型和节奏。需要重做时调整图片或音频;所有音频仍须小于 60 秒。

模型对比

把常见候选放在同一任务下比较,帮助你确认输入方式、控制项和成本差异。

OmniHuman 1.5 与 Kling AI Avatar 的输入和计费有什么差异?
OmniHuman 1.5 与视频口型同步模型适合哪些素材?

模型横向对比表

按同一组维度比较当前模型和候选模型的输入、设置与使用边界。

核心输入
OmniHuman 1.5
1 张图片+1 段音频
Kling AI Avatar Standard
1 张图片+1 段音频
Video Lip Sync
1 段视频+1 段音频

适用情况

依据公开资料与当前站内设置,说明模型适用的任务及需要注意的限制。

确认能否选择主体

本站暂不提供蒙版与主体选择辅助流程。多主体图片的具体表现需要查看生成结果,不能保证只驱动其中某个对象。

先看预计预扣

预计积分根据上传音频的时长计算。任务受理后预扣;成功后仍须核实状态和实际用量,满足本页结算条件才退差。异常时继续保留预扣待核。

能力详解

图片与音频组合

把静态主体图片与音频组合,尝试制作说话或表演短片。

两档输出分辨率

可选择 720P 或 1080P。

快速模式

以部分画面质量换取处理速度,默认关闭。是否开启可根据实际结果取舍。

适合做什么

虚拟讲解员

把人物或虚拟角色图片与旁白组合,尝试制作简短讲解。

动漫角色对白

为动漫角色配上对白音频,生成后检查主体动作与口型是否合适。

宠物创意短片

用宠物照片配合短音频尝试创意表达,先看动作和口型是否符合预期,再决定是否调整素材。

提示词技巧

保持主体清晰

选择主体清楚、遮挡少的图片,让希望驱动的对象更突出。

先试听音频

优先使用内容清晰、噪声较少的音频,方便检查生成后的口型与节奏。

需要时再补提示词

提示词可留空;最多 300 字符,简短补充希望的表情或动作。文字填写范围见下方问答。

为什么选它

所需素材明确,按图片与音频准备即可。
提交前可按音频时长查看预计预扣。
可尝试人物、宠物或动漫主体,图片可用任意画幅。
可选择输出分辨率与快速模式,按用途取舍。

使用前要知道

当前不开放蒙版与指定主体的辅助流程。
只能提交一张图片与一段音频。
音频必须小于 60 秒。
提示词最多 300 字符,并受本站书写体系检查。

可调参数

根据这些信息,判断模型是否适合你的任务。

输出分辨率
可选
参数类型: 下拉选择
默认:1080P
720P
1080P
快速模式
可选
参数类型: 下拉选择
默认:关闭
关闭
开启
随机种子
可选
参数类型: 整数
默认:-1(随机)

积分消耗

按音频时长预扣:每秒 27 积分

提交前查看预计预扣;任务受理后,按每个音频秒 27 积分计算,并对总额向上取整。音频须小于 60 秒,预扣最高可达 1,620 积分。任务成功后,还须有效确认状态和实际用量;用量向上取整后不超过预扣,才结算并退还差额。用量缺失、无效、超过预扣或状态未核实时,继续保留预扣,等待核对。失败任务的费用请查看积分明细。

使用建议

准备多次生成时,建议先用少量素材测试,核对输入设置和结果是否适合任务,再决定是否继续。每次生成均按工作台显示的计费规则扣点。

常见问题

相关模型

按你的任务比较这些模型的输入要求、功能和当前状态,再查看对应详情。

Kling AI Avatar Standard

用 1 张图片和 1 段目标音频尝试制作说话头像视频,提示词可以留空。可先用短音频检查口型、停顿和人物表现,再决定是否采用结果。

AI 视频模型
每音频秒预扣 8 积分,合计向上取整

Infinitalk

先把要说的话整理成短音频,再配人物图片与非空提示词试做口播。检查人物、语言、口型、动作与构图后,再决定是否用于课程说明、客服答复或虚拟主播内容。

AI 视频模型
本站预扣:480p 每音频秒 3 积分;720p 每音频秒 12 积分

Volcengine Video Lip Sync

用 1 段已有视频和 1 段目标人声音频尝试口型同步。轻量模式面向正面单人视频;基础模式面向较复杂的单人场景,可选择开启场景检测。

AI 视频模型
每音频秒预扣 8 积分,合计向上取整

信息来源

页面内容依据公开模型资料与 Kyeo AI 的模型信息整理。能否在线使用,请以当前模型状态为准。

来源说明

OmniHuman 1.5 用一张图片配一段音频驱动主体视频,可选 720P 或 1080P。音频须小于 60 秒,按音频时长计算的预扣最高可达 1,620 积分;任务成功并满足本页结算条件后,才能确认最终费用。

内容复核日期: 2026-08-28
本站用法与参数说明
平台

素材要求、可见参数和预扣规则依据本站接入整理;主体类型、任意画幅和快速模式取舍参考该型号接口资料。结果仍需逐次检查,实际选项以工作台为准。