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AI 影片模型
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Gemini Omni

Gemini Omni Video

Gemini Omni Video: 以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。

功能詳解
以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。
解析度
720p / 1080p / 4k
點數消耗
45–180
30 秒快速瞭解
  • 720p / 1080p / 4k
  • 核心亮點 — 來源影片最長 30 秒,裁切區間最長 10 秒;影片占用2 個圖片欄位,因此最多可同時使用 5 張圖片。
  • 核心亮點 — 沒有影片輸入時可選 4、6、8、10 秒;有影片輸入時,由模型決定輸出長度,所選時長不生效。

熱門搜尋: Gemini Omni Video 功能詳解 · Gemini Omni Video 點數消耗 · Gemini Omni Video 可調整參數

示例

Cinematic scene

Generate a 30-second horizontal 16:9 realistic fitness lifestyle influencer vlog from the provided first frame. Style:
Realistic daily fitness influencer vlog, natural indoor lighting, casual social media filming style, warm private gym atmosphere. The video should feel like a smooth everyday workout vlog filmed by an influencer, with natural movement, clean pacing, and coherent camera transitions. Character:
One main character only: Maya, a young adult female fitness creator with brown hair in a high ponytail, wearing a taupe long-sleeve athletic top, matching leggings, white socks, and light grey training shoes. Keep her face, hairstyle, outfit, body type, and identity consistent throughout the video. Scene:
A quiet private indoor gym with dark grey walls, black rubber floor, warm ceiling lights, a workout bench, clear plastic water bottle, small towel, gym bag, small dumbbells, mirror area, chair, and wall-mounted drinking fountain. Keep the environment consistent. Objects should stay in believable positions. Camera style:
Use two smooth camera perspectives:
1. Selfie camera perspective: Maya holds the camera or phone at arm’s length, showing her face and upper body.
2. Third-person camera perspective: stable camera placed near the bench or mirror, showing her full body and workout actions. Camera transitions:
Transitions must feel smooth and intentional, like a polished influencer vlog edit.
Use gentle cuts, soft handheld reframing, slow push-ins, and small pans.
Each shot should last long enough to feel natural.
Avoid rapid cutting, sudden jumps, extreme zooms, spinning camera, or chaotic handheld movement. Action flow:
All actions should connect naturally:
Maya places her bag, adjusts her hair, introduces the workout, picks up a dumbbell, does a short set, rests, drinks water, stretches, checks the mirror, and ends with a relaxed smile.
Movements should be casual, continuous, and realistic, not stiff or overposed. Action timing:
0s - 4s:
Third-person view. Maya stands beside the workout bench and calmly places her gym bag or towel on the bench. She adjusts the position of the water bottle slightly. Camera is stable, medium-wide, showing the bench and gym room. 4s - 7s:
Smooth cut to selfie camera. Maya holds the camera at arm’s length, looks into the lens, gives a small natural smile, and lightly adjusts her ponytail. The camera moves gently with her hand but remains stable and readable. 7s - 10s:
Selfie camera slowly tilts down and transitions to a third-person bench view. Maya lowers the camera or the edit cuts softly to the bench angle. She reaches for a small dumbbell on the floor. The movement should feel connected, not abrupt. 10s - 15s:
Third-person workout shot. Maya places one hand on the bench and performs a short controlled dumbbell row set, about 3 to 4 smooth repetitions. Keep the motion steady and anatomically correct. Hair and fabric move subtly with each rep. 15s - 17s:
She finishes the set, gently places the dumbbell back on the floor, and sits on the bench. Camera stays stable with a slight push-in, capturing the transition from exercise to rest. 17s - 20s:
Close detail shot. Her hand reaches for the clear water bottle, opens it, and brings it up naturally. The camera follows slowly, without shaking. 20s - 22s:
Selfie camera perspective. Maya takes a small drink, exhales, and looks into the lens with a relaxed expression. Her breathing feels natural after the set. 22s - 25s:
Smooth cut to third-person view near the mirror. Maya stands, rolls her shoulders, stretches one arm across her chest, then switches sides. Camera gently pans to keep her centered. 25s - 27s:
Handheld lifestyle detail. Maya picks up the towel, wipes her hands, and checks her ponytail in the mirror. The action is small, casual, and continuous. 27s - 30s:

Cinematic scene

Use the attached character reference (Image1) as the silhouette base. Create a pastel neo-noir teen-assassin anime title sequence, cut like a music video with hard, punchy edits (no crossfades). Style the character as a flat black silhouette against solid baby-pink gradients (blush pink, bubblegum, rose quartz, cotton-candy white), rendered in bold pop-art compositions with retro shōjo-manga panel breaks, chrome-and-neon accent lines, extreme close-ups on eyes/lips/weapon, and wide skyline or rooftop establishing shots. Alternate fast, kinetic action bursts (sprint, blade draw, spin-kick, hair whip) with hard freeze-frame beats — each freeze holding just long enough to read as a "poster moment." Use motion graphics throughout: speed-lines, halftone dot shading, comic-style impact bursts ("POW"-style but in soft pastel palettes), chromatic glitch flickers, and light streaks trailing off silhouette edges on transitions. Bold typography: chunky, rounded bubble-serif or Y2K-manga-style lettering (like sticker-text or magazine cutouts) slamming into frame on each hard cut, sometimes overlapping the silhouette, sometimes punched into negative space. Title cards should feel like collectible trading-card / vinyl-poster inserts — thick outlines, drop shadows, slight jitter/shake on impact. Finish with the character frozen in full silhouette against a solid baby-pink background as the title logo stamps in with a soft chrome shimmer and a light glitter-dust settle effect. Apply a light VHS/Y2K digicam texture throughout — subtle scan lines, soft chromatic aberration, occasional analog glitch/tracking-line flicker, and faint sparkle/bloom — for a nostalgic early-2000s music-video finish (instead of film grain/dust, since there's no rugged western texture here). BGM: hard-hitting electronic / drum-heavy future bass with aggressive drops, risers, sub hits and glitch fills locked to every cut. Sneaker impacts, whooshes, glass shatters, window-slam hits and typography slams are rhythmic sound-design elements. Peak at CUT 12 and end with a cold electronic logo stinger. Premium AAA quality, anime-inspired cinematic rendering, stylish and explosive, strong graphic-design identity, consistent character design, exactly 13 cuts.

Cinematic scene

【风格】剑道Vlog蒙太奇(Kendo Dojo Vlog Montage),真实手机竖屏实拍质感(Photorealistic Handheld),8K超清,高帧率,日式道场暖调室内光,多机位卡点快剪(Multi-Angle Beat-Synced Jump Cuts),皮肤有真实毛孔和光泽、布料可见织纹和垂坠感,无AI塑料感,竖屏9:16 【时长】15秒 【场景】传统日式剑道馆(道場),包含抛光木地板练习区和防具装备存放区,始终同一间道场 【角色】主角 @图片1(全片核心人物,面部严格锁定参考图,六个镜头之间不漂移)。教练(身穿黑色短袖T恤+深藏青色袴的男性,仅在镜头1和镜头4中作为配角出现) 【转场机制】全片Vlog蒙太奇快剪风格,镜头之间全部硬切(Hard Cut / Jump Cut),每一刀踩在BGM鼓点上。明确禁止:淡入淡出、叠化、黑场、闪白、模糊、任何动画过渡。 [00:00-02:30] 镜头1:并肩挥刀·道场初亮相(Practice Floor / Medium Shot) 场景:道场练习区,下半段深色木质竖条纹护墙板,上半段米白色墙面。左侧墙上悬挂一幅竖式墨色书法条幅,右侧背景可见木格障子推拉门(门后透出柔和暖光),门旁嵌一个小型木质展示架摆着铁壶茶具。暖黄色顶灯打出柔和侧光,抛光木地板有淡淡哑光反射。 主角居画面左侧,教练在右侧稍后方。 穿着:主角身穿深藏青色刺子织剣道着(kendogi,交叉V领、胸前黑色系带打结、面料厚实有明显刺子织菱形凹凸纹理),下穿深藏青色袴(hakama,五道竖褶线条笔直、裙摆宽松垂坠到脚背),赤足踩在木地板上,右手腕戴一只浅色珠串手链。 动作:两人各持一把居合练习刀(iaito,金属刀身有冷光反射、皮绳缠柄),主角双手握刀在身前横向展示,随后双臂缓缓向上举起——刀身从水平提至头顶正上方(上段构え / Jodan-no-kamae),刀刃朝前、刀尖微向后倾。教练同步举刀。 表情:专注冷静,目光平视前方,嘴唇微抿。**硬切** [02:30-04:30] 镜头2:竹刀怼脸·装备架前亮相(Equipment Room / Low Angle Close-up) 场景切换至装备存放区。背景是整面墙的木格方形储物架,每格里塞满黑色剣道防具(深色皮革和靛蓝棉布缝制的面、小手、胴),暖黄灯光从架顶打下形成上暖下暗的层次光。左侧可见木格障子门一角,墙上另一幅书法条幅。 机位:略低角度仰拍(Low Angle),镜头在主角腰部以下向上拍。画面只有主角一人。 动作:主角双手各握一把竹刀(shinai,四片竹条编束、皮革刀锷、白色先革包头),两把竹刀交叉斜举朝镜头——竹刀尖端几乎怼到镜头前,占据画面上半部。 表情:微微歪头,目光从竹刀尖端移向镜头,眼神带一丝冷淡的挑衅——"要不要来试试"。**硬切** [04:30-06:30] 镜头3:穿甲回眸·障子门逆光(Armor Up / Backlit Silhouette) 场景:道场内木格障子推拉门正前方,门后透进大面积柔和白光形成强逆光。 穿着变化:主角在剣道着和袴外面加穿了胴甲(do / 剣道胸甲)——深藏青色漆边框+棕褐色鹿皮革面板,胸甲用深蓝棉绳交叉系扎在背后,下方垂片在腰间微微晃动。 动作:主角背对镜头站在障子门前,身体缓缓向右转——从纯背影转到四分之三侧身,最后回眸直视镜头。逆光在轮廓和胴甲边缘勾出一圈暖金色边缘光(Rim Light)。 表情:回眸瞬间嘴唇微启,下巴微抬,眼神沉静带锋芒——穿上铠甲后的笃定。**硬切** [06:30-09:30] 镜头4:师徒对打·竹刀交击(Sparring / Dynamic Profile Shot) 场景:回到练习区木地板,背景墙上书法条幅和障子门可见(与镜头1同一空间)。 机位:侧面中景(Profile Medium Shot),略低角度仰拍,两人对峙占据画面左右。轻微手持晃动增强临场感。 穿着:主角穿剣道着+袴+胴甲(与镜头3一致),双手握竹刀。教练穿黑色T恤+袴,戴深色皮革小手(kote / 护手),双手握竹刀。两人均未戴面(men),面部清晰可见。 动作序列(3秒内快节奏连续动作): ① 两人中段构え(Chudan-no-kamae)对峙,竹刀尖端交叉轻触对碰; ② 教练率先劈下面打ち(头部劈击)——主角向右侧身闪避,竹刀从下往上格挡,两刀相交发出清脆的"啪"一声竹响; ③ 主角借格挡反弹力顺势向前踏込み(fumikomi),右脚重重踩地"咚"一声,同时竹刀从上方果断劈下——一记干脆利落的面打ち,竹刀划破空气发出锐利的破风声呼啸。 表情:对打全程目光凌厉专注,击中瞬间不自觉轻喊一声短促气合(kiai)。**硬切** [09:30-12:00] 镜头5:席地抚刀·松弛反差(Cool Down / Low Angle Seated) 场景:装备存放区,主角盘腿坐在储物架前的木地板上,身后整面墙的黑色防具储物架作为背景,暖光从上方洒下。画面只有主角一人。 穿着:剣道着+袴(胴甲已卸下),坐姿让袴的宽大裙摆在地板上自然散开。 动作:一把竹刀横放在膝盖上,双手自然搭在竹刀两端。她微微仰头向右后方甩了一下头发,然后缓缓转头面向镜头——闭上眼睛约一秒,慢慢睁开,目光柔和但带着一丝倦怠的慵懒。 整体氛围从前面的凌厉对打突然切换到极致松弛——反差感。**硬切** [12:00-15:00] 镜头6:抱刀终幕·冷眼定格(Final Pose / Medium Close-up) 场景:装备存放区,储物架正前方。暖黄灯光从侧面打来,面部一半明一半暗(Split Lighting)。 动作:主角站在储物架前,双臂交叉环抱一把带鞘居合刀(黑色漆面刀鞘、深色皮绳缠柄)紧贴胸前,刀柄露出右肩上方。 表情:下巴微收,目光从侧面缓缓转向镜头正前方,眼神冷而定——不笑、不挑衅,安静地注视镜头。 最后0.5秒画面微微降速(Slight Slow-mo),定格在这个抱刀注视的姿态上,自然结束。 【音效】 节奏明快的日式电子混搭BGM贯穿全片(Japanese Lo-fi Hip-hop / Trap Beat),鼓点清晰有力,每一次硬切严格踩在重拍上。叠加真实拟音:镜头1赤足在木地板移动的沉闷步声+刀身划过空气的轻微呼啸;镜头2竹刀竹片轻微震颤的嗡鸣;镜头3胴甲皮革和棉绳摩擦的窸窣声;镜头4竹刀相交"啪"的脆响+踏込み踩地板"咚"的重击+破风声+短促气合喊声;镜头5头发甩动带起的轻柔气流声;镜头6最后1秒BGM鼓点抽空,只剩道场空调低频底噪和远处隐约的环境音。 【一致性锁定】 1. 全片竖屏9:16,所有镜头保持轻微手持呼吸感晃动,保留Vlog实拍质感。 2. 主角面部严格锁定 @图片1,六个镜头之间不出现任何面部漂移。 3. 主角基础穿着始终为深藏青色刺子织剣道着+深藏青色袴+右腕浅色珠串手链;镜头3-4加穿棕褐色鹿皮胴甲,镜头5-6卸甲回到基础穿着。 4. 道场环境统一:木地板色调、护墙板材质、储物架样式、障子门位置在各镜头中保持一致。 5. 只用硬切,不许出现任何转场特效、模糊、叠化、黑场、闪白。 6. 画面内不出现任何品牌logo、可辨认文字、字幕、水印。书法条幅和防具上的文字不清晰显示、保持模糊或暗部遮挡。 7. 不出现镜面反射或水面倒影中的人像。 8. 教练仅在镜头1和镜头4出现,其余镜头只有主角一人。

Cinematic scene

Create an original, commercial-safe live-action comedy video with a strict runtime of exactly 15.0 seconds, vertical 9:16, 1080x1920, 24 fps. Natural neutral-American English only. STYLE: Rapid-fire intellectual roommate comedy where a completely ordinary household mystery is treated like a major scientific investigation. Original warm American multi-camera studio sitcom aesthetic. No existing TV IP, characters, actors, sets, catchphrases, memes, logos, music, or recognizable scenes. HERO ANIMAL: A photorealistic plush gray British-shorthair-type cat dominates the opening, occupying at least 40% of the frame. The cat wears an oversized mustard-and-navy plaid shirt, clear round glasses, and a backward forest-green baseball cap. It sits upright at a cluttered laundry-analysis workstation containing three beige CRT monitors, a spinning washing machine visible behind it, magnifying glass, measuring tape, tangled cables, laundry baskets, clothespins, notebooks with no readable text, and blinking generic indicator lights. The cat investigates clothing with natural feline paws and speaks in a low, dry American voice. Subtle feline muzzle movement only. Never human hands, fingers, or lips. HUMAN: An original American woman in her late 20s with shoulder-length curly hair, blue cardigan, cream shirt, jeans, and sneakers. Practical, skeptical, understated delivery. SET: Original apartment laundry room connected to a small hallway. Warm floor lamps, wooden shelves, detergent bottles with no readable branding, folded clothes, storage boxes, patterned rug, and a red sofa partially visible through the doorway. Warm tungsten studio lighting, subtle analog color and film grain. CAMERA: Extreme hero close-up, locked wide, medium two-shot, reaction close-up. Clean hard cuts. No handheld dialogue, fisheye, or dramatic camera movement. TIMELINE: 0:00-0:01.0 — Extreme close-up of cat's glasses reflecting CRT laundry charts while its paws rapidly type. Original one-second sitcom sting using drums, handclap, bass, and two guitar chords. Add keyboard clicks and washing-machine hum. 0:01.0-0:03.5 — Woman enters holding one lonely sock. WOMAN: “Did you find my other sock?” 0:03.5-0:04.8 — Cat continues typing. CAT: “Not yet.” 0:04.8-0:08.1 — Woman points at a laundry basket. WOMAN: “You've searched for two hours.” 0:08.1-0:08.9 — Light audience laugh. 0:08.9-0:11.7 — Cat adjusts glasses and studies the monitor. CAT: “The sock isn't missing. It's relocating.” 0:11.7 — Biggest audience laugh. 0:13.6 — Short original two-chord end sting. 0:14.0-0:15.0 — Hold on cat's intensely serious face as the woman slowly looks at the single sock. Clean upper-right negative space for advertising copy added in post. Generate no text. AUDIO: No music under dialogue. Clean centered voices. Washing-machine hum, keyboard clacks, tiny electronic beeps, subtle room tone. Laughter never covers dialogue. NEGATIVE: Existing sitcom IP, copied apartment, famous characters, real-person likeness, copyrighted music, recognizable meme, readable text, branding, watermark, captions, cartoon cat, human cat hands, human lips, extra limbs, identity drift, wrong-speaker mouth movement, exaggerated accent, handheld camera, fisheye, harsh HDR, overlapping speech, continuous laughter.

Cinematic scene

Thirty second continuous handheld take, cinematic realism, Japanese dawn market documentary register. A grandfather teaches his granddaughter to gut fish, and neither of them says the thing they mean. SUBJECT A: TAKEDA ISAO Man, seventy one, short and thick through the shoulders, deeply weathered brown skin, sun cracked neck, liver spots on the backs of his hands, white stubble, cropped grey hair under a navy knit cap, the tip of the left index finger missing at the first joint. Blue rubber apron over a padded navy work jacket, grey towel knotted at the throat, black rubber boots, thin blue gloves gone slack at the fingers. SUBJECT B: TAKEDA MIO Girl, seventeen, thin wrists, pale skin gone red at the cheeks and nose from cold, chapped lips, black hair in a low knot with strands stuck to her temple, a school hair elastic on one wrist, a plaster on her left thumb. Borrowed white rubber apron too big on her, school tracksuit underneath, boots a size too large, bare ungloved hands going pink. SETTING: A wet concrete fish market stall at five in the morning. A steel gutting table, crushed ice trays of mackerel, stacked blue plastic crates, a bare hanging bulb over the table and cold fluorescent tubes deeper in the hall, a green hose running unattended across the floor, a wall clock, an open loading bay to a blue black street where a small truck idles with its headlights on. STYLE: Photoreal, unglamorous, documentary. Breath fog, wet skin, fish scale stuck to a forearm, blood pink water thinning in the runoff, condensation on steel. Three light registers in one take. Hard warm tungsten from the bulb over the table, flat green cold fluorescent from the hall behind, and pale blue predawn spilling in from the loading bay. 35mm grain, soft halation on the bulb, desaturated cold grade with warm skin. CAMERA: One unbroken handheld take, no cuts. Close and low, working across the table between them. Long lens, very shallow depth of field. Hands and knife enter and leave the foreground, crates and hanging plastic strip curtains occlude the frame. Focus hunts between the fish, her face, and his hands, misses once, recovers. Never locked off. Dialogue language: Japanese, low and clipped, northern rural inflection. Sparse. Long silences between lines. Sentences left unfinished. 0 to 6 seconds Extreme close on the steel table. ISAO's gloved hands, missing fingertip visible, pin a mackerel, open it in three fast strokes, and sweep the guts into a bucket. Camera drifts up off the fish and racks to MIO across the table, out of focus, breathing on her bare hands. Isao, not looking up: {手袋。} She shakes her head once. <ice shifting, a knife on steel, a hose running> 6 to 12 seconds MIO takes a fish, sets it wrong, and cuts too shallow. Camera swings around the table into a low angle over her shoulder. Isao's hand comes into frame and stops hers. ISAO: {角度。刃を寝かせて。} MIO, tight: {やってる。} ISAO: {やってない。} 12 to 18 seconds Tight two shot, both faces in the same frame, cold blue loading bay light behind them, breath fogging. Her second cut tears the belly open badly. She keeps going anyway. MIO: {お母さんは、帰ってこないよ。} Isao says nothing. He takes the ruined fish, sets it in the crate, and slides her a fresh one. <a truck idling, crates knocked, gulls outside> 18 to 24 seconds ISAO wipes his blade on the towel at his neck and relays the fish in front of her, squaring it with two fingers. Camera whips to the hall as a crate crashes somewhere off frame, blurs, recovers on his face, jaw set, eyes down. ISAO, quiet: {五時までに、終わらせる。} MIO: {うん。} 24 to 30 seconds MIO cuts again. Cleaner. She does not look up for approval and he does not give it. Camera settles low across the table, her hands sharp in the foreground, ISAO a soft blur behind her turning back to his own pile. Pale blue dawn strengthens in the loading bay. Neither of them stops working. AUDIO: Diegetic only. A running hose, a knife through fish and onto steel, crushed ice shifting, rubber boots on wet concrete, breath, a truck idling outside, gulls, a distant radio in the hall, plastic crates stacked. No background music. No score. No subtitles. Last frame: MIO alone in the near foreground, sharp, both hands on the fish, blade halfway through, ISAO a soft grey shape behind her in the blue light of the open loading bay. Camera at rest, still handheld and unsteady. No on screen text, no captions, no title cards, no logo, no watermark. Negative Prompt: No cuts, no edits, no dissolves, no cutaways. No smooth gimbal or dolly motion. No music, no score, no subtitles, no on screen text. No glamour lighting, no beauty retouching, no smooth skin, no makeup. No smiling, no hugging, no reconciliation gesture. No additional people at the table. No slow motion, no speed ramps. No flickering, no morphing faces, no changing wardrobe. The missing fingertip and the too large boots stay consistent throughout.

Cinematic scene

CAMERA: Authentic MiniDV/DV 16mm camcorder handheld footage recorded entirely by CHASE herself. Every shot is filmed in selfie mode or first-person POV with natural hand shake, imperfect framing, delayed autofocus, occasional overexposure, clumsy zooms, slight focus hunting, accidental head cropping, and realistic camera mistakes. The camera always feels hand-held and personal, never stabilized or cinematic, and the camcorder itself never appears on screen. LOOK: Genuine early-2000s DV tape aesthetic with soft image quality, subtle motion blur, faint tape grain, light digital noise, blooming highlights, muted contrast, warm indoor white balance, realistic skin tones, slight chromatic aberration, and gentle exposure flicker, creating the feeling of authentic home-video footage rather than a polished production. STYLE: A quiet late-night dance vlog with a relaxed, intimate atmosphere. CHASE has just finished a long rehearsal and is physically exhausted but genuinely happy with her progress. Her breathing is natural, her laughs are spontaneous, and every moment feels unscripted and personal, as if she's casually updating fans before heading home. Character: CHASE is a Korean idol in her early 20s with long straight black hair tied into a slightly messy ponytail, a few loose strands framing her face, glowing skin with a light sheen of sweat, expressive eyes, and a slim athletic build. She wears an oversized long-sleeve athletic practice shirt, loose grey sweatpants, and white sneakers with no jewelry. Setting: A spacious dance practice studio late at night featuring wooden floors, a full mirror wall, a Bluetooth speaker in the corner, a water bottle, towel, and dance bag resting against the mirror, while the hallway outside is dark and quiet, emphasizing that everyone else has already gone home. Storyboard: (~2s, camera propped against the mirror, medium shot) CHASE walks into frame breathing heavily, wipes sweat from her forehead with the back of her hand, smiles naturally, and says, "Finally finished... I don't even know what time it is anymore." (~2s, handheld selfie) She picks up the camera, slowly pans across the empty studio and mirror wall before pointing it back at herself with a small smile. "Everyone already went home..." she says before quietly laughing. (~2s, handheld walking shot) She walks toward the wall, grabs her water bottle, takes a long refreshing drink, closes her eyes briefly, exhales, and smiles. "That tastes amazing right now." (~1.5s, macro insert with shallow depth of field) Close-up of condensation on the water bottle as her fingers wipe away the droplets while only her soft breathing is heard. (~2s, medium shot with camera propped against the mirror) She steps back into frame and performs a short, sharp dance combination with impressive energy before immediately laughing and bending forward while catching her breath. (~2s, handheld close-up selfie) Her cheeks are flushed, hair slightly messy, and she's smiling as she says, "Still messed up the ending... Tomorrow again." (~3s, arm's-length selfie while walking toward the exit) She drapes a towel over her shoulder, reaches to switch off the studio lights behind her, gives the camera one warm smile and a small wave, then softly says, "Good night... see you tomorrow," before reaching toward the lens to stop the recording as the footage ends with a subtle MiniDV tape glitch.

一句話瞭解

這個模型表現如何?

沒有影片輸入時可選 4、6、8、10 秒;有影片輸入時,由模型決定輸出長度,所選時長不生效。

它擅長什麼
這個模型表現如何? / 它擅長什麼 — 以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。
適合哪些使用者
文字概念短片 / 讓參考圖動起來 / 從影片片段建立新版本
為什麼要在 Kyeo AI 使用
這個模型表現如何? / 為什麼要在 Kyeo AI 使用 — 一般解析度 4/6/8/10 秒為 45/60/75/90 點;4K 為 105/120/135/150 點。含影片時為 120 點,4K 為 180 點;完成後按實際用量結算。

關鍵參數總覽

協助你快速評估此模型是否符合你的業務情境。

廠商
Google
模型家族
Gemini Omni
提示詞上限
20,000 個字元

其他名稱

同一個模型在官方文件、社群討論與 API 串接層可能有不同稱呼,這裡幫你統一整理。

Gemini Omni Video

使用者常見問題

從實際任務、輸入條件和結果要求出發,整理選擇模型時最需要確認的問題。

Gemini Omni Video 功能詳解
Gemini Omni Video 點數消耗
Gemini Omni Video 可調整參數
Gemini Omni Video 使用前須知

選擇指南

還在猶豫該用哪個模型嗎?先查看這幾個關鍵決策點。

1
文字概念短片

描述一個主要動作及清楚的鏡頭運動。

2
讓參考圖動起來

說明每張參考圖中需要保留與允許改變的部分。

3
從影片片段建立新版本

選擇指南 / 從影片片段建立新版本 — 來源影片最長 30 秒,裁切區間最長 10 秒;影片占用2 個圖片欄位,因此最多可同時使用 5 張圖片。

實際使用體驗

結合公開資料、目前站內邊界和典型任務,說明模型適合與不適合的情況。

點數消耗

實際使用體驗 / 點數消耗 — 一般解析度 4/6/8/10 秒為 45/60/75/90 點;4K 為 105/120/135/150 點。含影片時為 120 點,4K 為 180 點;完成後按實際用量結算。

使用前須知

自訂音訊與角色資源尚未開放。生成後請檢查動作、文字與主體一致性。

功能詳解

文字概念短片

功能詳解 / 文字概念短片 — 沒有影片輸入時可選 4、6、8、10 秒;有影片輸入時,由模型決定輸出長度,所選時長不生效。

讓參考圖動起來

功能詳解 / 讓參考圖動起來 — 以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。

從影片片段建立新版本

功能詳解 / 從影片片段建立新版本 — 來源影片最長 30 秒,裁切區間最長 10 秒;影片占用2 個圖片欄位,因此最多可同時使用 5 張圖片。

適合做什麼

文字概念短片

描述一個主要動作及清楚的鏡頭運動。

讓參考圖動起來

說明每張參考圖中需要保留與允許改變的部分。

從影片片段建立新版本

先做短片試樣,檢查連續性後再增加長度。

提示詞技巧

文字概念短片

描述一個主要動作及清楚的鏡頭運動。

讓參考圖動起來

說明每張參考圖中需要保留與允許改變的部分。

從影片片段建立新版本

先做短片試樣,檢查連續性後再增加長度。

選擇它的理由

選擇它的理由 — 以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。
選擇它的理由 — 沒有影片輸入時可選 4、6、8、10 秒;有影片輸入時,由模型決定輸出長度,所選時長不生效。
選擇它的理由 — 一般解析度 4/6/8/10 秒為 45/60/75/90 點;4K 為 105/120/135/150 點。含影片時為 120 點,4K 為 180 點;完成後按實際用量結算。

使用前須知

使用前須知 — 來源影片最長 30 秒,裁切區間最長 10 秒;影片占用2 個圖片欄位,因此最多可同時使用 5 張圖片。
使用前須知 — 沒有影片輸入時可選 4、6、8、10 秒;有影片輸入時,由模型決定輸出長度,所選時長不生效。
自訂音訊與角色資源尚未開放。生成後請檢查動作、文字與主體一致性。

可調整參數

協助你快速評估此模型是否符合你的業務情境。

解析度
選填
參數類型: 下拉選單
720p
1080p
4k
影片長度
選填
參數類型: 下拉選單
4
6
8
10
長寬比
選填
參數類型: 下拉選單
16:9
9:16
隨機種子
選填
參數類型: 下拉選單
影片起點(秒)
選填
參數類型: 下拉選單
影片終點(秒)
選填
參數類型: 下拉選單

點數消耗

45–180 點數

一般解析度 4/6/8/10 秒為 45/60/75/90 點;4K 為 105/120/135/150 點。含影片時為 120 點,4K 為 180 點;完成後按實際用量結算。

省點數小技巧

批次生成圖片或影片前,建議先用同一組素材,在目前模型與同類候選模型之間進行 A/B 測試;確認效果後再批次生成,避免浪費點數。

常見問題

同類模型推薦

還沒決定該用哪個嗎?順便比較一下這幾個同類候選模型。

Seedance 2.5

Seedance 2.5 將 30 秒邊界、較高素材數量與影片編輯型參考輸入納入同一套嚴格情境合約。自動片長不會以預設 5 秒低估,而是按最長 30 秒預授權。

AI 影片模型
102–5,700 點

MiniMax H3

MiniMax H3 提供 768P 與 2K 兩種規格,並支援文字、首尾影格和圖片/影片/音訊參考。參考影片長度與第 6 張起的圖片數量會納入建立任務前的預授權。

AI 影片模型
32–406 點

HappyHorse 1.1

HappyHorse 1.1 會依圖片數量自動分流:沒有圖片時為文字模式,1 張為首影格圖片生成影片,2–9 張則為參考模式。三種模式採用相同的解析度、片長和每秒價格。

AI 影片模型
68–435 點

資訊來源

頁面內容依據廠商資料、模型系列說明與 Kyeo AI 平台串接設定整理。

來源說明

以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。 自訂音訊與角色資源尚未開放。生成後請檢查動作、文字與主體一致性。

最後更新: 2026-09-15
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串接

資訊來源 — 以文字、最多 7 張參考圖或一段影片生成短片。提示詞上限為 20,000 字元,長寬比可選 16:9 或 9:16。